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I played a bunch of Lone Echo and got inspired to re-create the zero-G mechanics from Lone Echo and Echo Arena. Since very few games have them. Their https://www.gdcvault.com/play/1024446... gdc talk helped a bunch.

The prototype Includes:

  • Tablet Physical UI
  • Procedural Hand Animations
  • Zero-G Physically Based movement
  • Physically based interactions
  • Full Upper Body IK

The prototype was developed and tested using a Meta Quest 2 using the touch controllers connected to a PC.

There are still some issues that I didn't have the time to figure out. Stuff like:

  • Thumb finger IK
  • Lower body procedural sway

But besides that, it should function similarly to lone echo's mechanics. Of course, the prototype uses Unity's physics and we don't get access to the low-level code. So there was some trial and error to get things to feel good. I added a blockout level and some light puzzle objectives to get a feel for the mechanics, but nothing complex.

Check out the unedited gameplay on youtube.

Source Code

Known Issues:

You can clip through the geometry if you really try, say by rotating while grabbing at a wall.

Download

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Click download now to get access to the following files:

Windows.zip 63 MB
Quest.apk 98 MB

Development log

Comments

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It said "app not installed as package conflicts with an Existing package." put it on sidequest or fix it please

I changed the package; it should work now. Sidequest listing is waiting for approval

Got it thanks so much i am finna play it now

Please make this an apk i really want to play this

I got you

what version of unity is this running on

it will say if you're missing that ver when you open from disk

2022.3.13f1 I believe